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Parallella Community Supercomputing for Everyone 2017-01-06T10:51:23+00:00 https://parallella.org/forums/feed.php?f=23&t=3747 2017-01-06T10:51:23+00:00 2017-01-06T10:51:23+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18480#p18480 <![CDATA[Re: Program Epiphany to act as a GPU]]> I've spent the past years in openGL, so I'm not in doubt about openGL basics.
My initial outset was visualizing an 1000*1000 carpet of heights into a view of a terrain.
Second, I wanted to be able to 'draw' my own data into it. This last produced a simple 'freehand-editor' that I'm currently rewriting. Unfortunately, I've fallen into the idea to produce a customizable GUI. It's not very demanding on memory and could be usable in a epiphany context. But it's a project that takes me stray-off from making a simple, usable 3d-modelling interface. This also makes epiphany-projects a lower priority. If, for nothing else, because I don't have a private net-connection .. I cannot just jump to it on a whim.
With my openGL experience you probably can understand that I find 'painting the epiphany-screen' agreeably easy for plain d2 drawing - if I get you right.
The image you linked to says that you have your own deep understanding of what, how & where. Generally I've got much less respect for geometry as such, than for interfacing with openGL where it's integrated.
OpenGL does not allow partially repainting ... do you have to redo the whole framebuffer for each draw on parallella, or can you do a local update of a sub-region?
Another thing, your code looks like manipulating single binaries (>>SHIFT) - I'll have to hesitate on jumping into new code semantics and structure, but I do already have a book on assembly-language if need be.

I got a time-out at my last post and didn't manage to copy your links. Being without a private connection has it's quirks, but certainly also it's blessings ;O)
cheers

Statistics: Posted by CarstenT — Fri Jan 06, 2017 10:51 am


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2017-01-04T04:42:05+00:00 2017-01-04T04:42:05+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18470#p18470 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by jar — Wed Jan 04, 2017 4:42 am


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2017-01-03T19:46:07+00:00 2017-01-03T19:46:07+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18468#p18468 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by CarstenT — Tue Jan 03, 2017 7:46 pm


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2017-01-03T12:06:47+00:00 2017-01-03T12:06:47+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18460#p18460 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by mchampigny — Tue Jan 03, 2017 12:06 pm


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2017-01-02T21:23:26+00:00 2017-01-02T21:23:26+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18456#p18456 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by jar — Mon Jan 02, 2017 9:23 pm


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2017-01-02T19:56:00+00:00 2017-01-02T19:56:00+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18454#p18454 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by CarstenT — Mon Jan 02, 2017 7:56 pm


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2016-12-07T12:09:16+00:00 2016-12-07T12:09:16+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18369#p18369 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by mchampigny — Wed Dec 07, 2016 12:09 pm


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2016-12-07T08:15:46+00:00 2016-12-07T08:15:46+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18368#p18368 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by dobkeratops — Wed Dec 07, 2016 8:15 am


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2016-12-06T15:10:03+00:00 2016-12-06T15:10:03+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=18367#p18367 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by mchampigny — Tue Dec 06, 2016 3:10 pm


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2016-08-15T14:31:02+00:00 2016-08-15T14:31:02+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=17897#p17897 <![CDATA[Re: Program Epiphany to act as a GPU]]>
With that being said, you could still have very interesting software-based graphics for Epiphany that does something cool. For example, ray tracers, procedural textures, and other rendering techniques can be developed if you have the time, interest, or need (Larrabee had some cool ray tracing demos). But writing an OpenGL implementation for Epiphany means you're trying to compete with specialized GPU hardware that was built to support OpenGL. It's a nonstarter.

Statistics: Posted by jar — Mon Aug 15, 2016 2:31 pm


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2016-08-15T13:32:22+00:00 2016-08-15T13:32:22+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=17896#p17896 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by sebraa — Mon Aug 15, 2016 1:32 pm


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2016-08-04T02:50:15+00:00 2016-08-04T02:50:15+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=17879#p17879 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by Terra854 — Thu Aug 04, 2016 2:50 am


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2016-08-03T11:08:38+00:00 2016-08-03T11:08:38+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=17878#p17878 <![CDATA[Re: Program Epiphany to act as a GPU]]> Statistics: Posted by sebraa — Wed Aug 03, 2016 11:08 am


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2016-08-02T16:47:43+00:00 2016-08-02T16:47:43+00:00 https://parallella.org/forums/viewtopic.php?t=3747&p=17877#p17877 <![CDATA[Program Epiphany to act as a GPU]]>
Just wondering though, is it possible to program the Epiphany SoC so that it acts as a GPU that is OpenGL as well as OpenCL/OpenMP compatible? I am thinking of improving an ARM64 SBC so that it will have a vastly improved graphics and floating-point performance while at the same time, maintain it's low cost.

(It's like Nvidia Geforce with the FP64 capability of Tesla)

Statistics: Posted by Terra854 — Tue Aug 02, 2016 4:47 pm


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